Traversing the Continuum of Virtual Reality: from 360 Video to Augmented Reality. A look at the Present and Future from the Perspective of a Library and a Vendor
Wednesday 12 February 2020, 2:45 – 3:50
- Queensland University of Technology
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View the presentation slides here:
Immersive content for higher education and beyond exists along a continuum that correlates ease of creation, prevalence of availability and cost to deploy.
Virtual Reality, 360 video, 3D objects, and Augmented Reality may be accessible on a multitude of platforms (freely available or costly) using mobile devices (low cost or expensive hardware). Libraries and publishers are progressing along this continuum at equal pace, but with a shared awareness that in the not-too-distant future the continuum will compress, and content will be accessible as easily, or more easily, than the content is today.
What challenges does this pose for the library and its industry partners? Join us in exploring this question as Sarah Howard of Queensland University of Technology and David Parker of ProQuest share where QUT and ProQuest are on this continuum at present, and the risks and opportunities to traverse thinking 10 years out.
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